State Management
The strategy of state — categories, ownership, and flow.
Part: 03 · Application Architecture · Priority: Critical
Published articles
Taxonomy
Second-level groups and their articles. Each article is a standalone entry following the template; its filename is the kebab-case form of the title.
State Taxonomy
- Categories of State
- Server vs Client State
- UI vs Domain State
- Ephemeral vs Persistent State
State Ownership
- Local State
- Lifting State Up
- Global State
- Colocation vs Centralization
Derived State
- Computed Values
- Selectors & Memoized Selectors
- Store Shape & Normalization
State Patterns
- The Reducer Pattern
- Unidirectional Data Flow
- Event Sourcing & Commands
- Modeling UI with State Machines
Libraries & Models
- Store-Based Libraries
- Atom-Based Libraries
- Proxy-Based Reactivity
Index only. One canonical home per concept — overlapping ideas are owned here and cross-linked from other domains, never duplicated.